SIGNAL FEEDAll signals
Multiplayer · STEAM APP 1374490

Is RuneScape: Dragonwilds dead?

RuneScape: Dragonwilds player count, trends & update status · Steam app 1374490

HealthyResurrection alert · +205.9%Compare game
RESURRECTION ALERTHealthy · Resurrection alert

No, RuneScape: Dragonwilds is not dead. It’s coming back. Steam players are up +205.9 (September 2026 vs August 2026), and 18,991 were online at Oct 6, 2026, 07:11 PM UTC.

Comebacks fade or stick. Watch the 30-day line.

18,991 on Steam now24,869 24h high+205.9 Sep vs Aug

Checked Oct 6, 2026, 07:11 PM UTC · Steam API · Steam-only count

Why Steam only?

These numbers count Steam clients running RuneScape: Dragonwilds right now, including solo, idle and AFK sessions. They don’t include PlayStation, Xbox, Switch, mobile, Battle.net, Epic, the EA app or other launchers, and they don’t show queue times or server status.

Direct from SteamOct 6, 2026, 07:11 PM UTC
POPULATION HEALTH & MOMENTUM

Healthy

2,500–24,999 Steam clients

Resurrection alert · +205.9% · September 2026 vs August 2026

11783 average players versus 3852. Source: Steam Charts monthly averages.

How this is calculated
Steam players online18,991At the recorded observation time
24h observed high24,869From 45 recorded samples
24h change-10.2%Requires a comparable sample 24h ago

RuneScape: Dragonwilds is a multiplayer game from The publisher. Right now 18,991 people are running it on Steam (Oct 6, 2026, 07:11 PM UTC). In September 2026 it averaged 11,783 concurrent players, up 205.9 from August 2026, with a monthly peak of 39,028. That’s the kind of jump we flag as a resurrection alert.

COMMON QUESTIONS

Is RuneScape: Dragonwilds dead? FAQ

Is RuneScape: Dragonwilds dead in 2026?

No, RuneScape: Dragonwilds is not dead. It’s coming back. Steam players are up +205.9 (September 2026 vs August 2026), and 18,991 were online at Oct 6, 2026, 07:11 PM UTC. Our current health signal is Healthy, with a resurrection alert.

How many people play RuneScape: Dragonwilds?

18,991 people were playing RuneScape: Dragonwilds on Steam at Oct 6, 2026, 07:11 PM UTC. The high over the last 24 hours was 24,869, and the September 2026 average was 11,783. Steam only: console players and other launchers aren’t counted.

Is RuneScape: Dragonwilds dying?

The opposite. Steam averages rose +205.9 from August 2026 to September 2026.

Is RuneScape: Dragonwilds still being updated?

Yes, regularly. 5 patch posts in the last 90 days; latest: 1.0.0.6 is now Live! (Sep 29, 2026).

Is RuneScape: Dragonwilds worth playing in 2026?

If you want a crowd, you’ll find one. It also has a single-player mode, so the player count matters less if you play solo.

Steam only: console players and other launchers aren’t counted.

UPDATE CADENCE

Is RuneScape: Dragonwilds still being updated?

Yes, regularly. 5 patch posts in the last 90 days; latest: 1.0.0.6 is now Live! (Sep 29, 2026).

Dates are publication dates, not verified deployment times. We use publisher patch tags and conservative headline matches; previews and test updates are excluded.

Evidence & freshness Check each source separately
  • Player countWithin refresh window
  • Monthly historyWithin refresh window
  • Publisher feedWithin refresh window
  • Store listingWithin refresh window
  • Player reviewsWithin refresh window

Freshness describes when we collected a source, not when the game was updated. Missing data is never zero. Review samples and partial daily coverage are labeled separately; a fresh source can still be incomplete.

WHAT CHANGED?

The latest movement

  • +266 Steam players since Oct 6, 2026, 06:55 PM UTC (+1.4%). A snapshot comparison, not a daily growth rate.
  • -0.00 percentage points in overall positive reviews since Oct 5, 2026, 06:25 AM UTC. 96 net change in review total; edited or removed reviews can affect this.
  • PUBLISHER POST · PAST 7 DAYSOur 1.0 Check-In Survey is now Live! · Oct 1, 2026, 03:43 PM UTC

Population compares consecutive observations; publisher posts use a separate seven-day window. Neither establishes why the audience changed.

THE SINGLE-PLAYER PERSPECTIVE

Worth playing on your own?

Steam lists both single-player and multiplayer modes. The population signal concerns activity; this section adds the solo perspective.

Steam review totals81% positive33,351 reviews · all languages and purchase types
New reviews · last 30 days79% positive500 sampled reviews · limited coverage · Comparable monthly trend unavailable
Store availabilityListing verifiedSteam US · Store page available · Check store & system requirements

Review percentages describe recommendations, not technical reliability. Recent sentiment uses up to 500 newest reviews; a month-to-month comparison requires complete coverage and at least 20 reviews in each period. An available store listing does not prove offline access, server uptime or purchase availability in every country.

Store checked Oct 6, 2026, 06:40 AM UTC. Reviews checked Oct 6, 2026, 06:40 AM UTC. Read player reviews. See developer involvement below for patch evidence; a finished game does not need ongoing updates.

DEVELOPER INVOLVEMENT

Is anyone still updating it?

Patch evidence and publisher communication, separate from population.

Latest patch evidenceSep 29, 20261.0.0.6 is now Live! · Publisher patchnotes tag
Version in that announcementNot statedOnly explicit version numbers in the latest patch headline. Not an installed build check.
Patch announcements · past 90 days6Within the retrieved Steam feed. Posts, not distinct releases.

Latest publisher post: Our 1.0 Check-In Survey is now Live! · Oct 1, 2026

Recent patch evidence & methodology

Dates are publication dates, not verified deployment times. We use publisher patch tags and conservative headline matches; previews and test updates are excluded. Untagged updates, other storefronts and changes without announcements may be missing. An older version is not carried forward when the latest patch does not name one.

Single-player perspective: A completed game can remain excellent without frequent patches or a large concurrent audience. Quiet development does not establish abandonment, broken gameplay or loss of offline access. These signals do not lower the population rating.

Source checked Oct 6, 2026, 07:11 PM UTC · 100 retrieved Steam publisher posts. Tracked games refresh daily while the collector is running; opening a report can refresh the 30-minute cache.

THE HEALTH BRIEF

Activity, momentum, and updates.

Monthly momentum+205.9%September 2026 vs August 2026
Highest recorded concurrency52,473April 2025 · Steam Charts
Latest tagged patch announcementSep 29, 20261.0.0.6 is now Live!

Momentum compares completed monthly averages. Patch dates are announcement dates, not independently verified deployment times.

The longer view

Average concurrent Steam players · completed calendar months

Steam Charts

Source retrieved Oct 6, 2026, 06:26 PM UTC. Steam Charts samples hourly; these are averages, not monthly unique players.

View the monthly numbers
MonthAverage playersChangeRecorded peak
September 202611,783.02+205.90%39,028
August 20263,851.96-46.19%8,915
July 20267,158.42+80.76%17,462
June 20263,960.25+175.18%18,150
May 20261,439.17-40.35%2,954
April 20262,412.5+127.65%6,167
March 20261,059.72+3.17%4,137
February 20261,027.16-58.69%2,817
January 20262,486.28-0.57%8,344
December 20252,500.61+547.25%8,780
November 2025386.34-31.25%808
October 2025561.96+40.74%2,169

Milestones that matter

Recorded evidence, with its measurement window.

01
HIGHEST RECORDED STEAM COUNT

52,473 simultaneous players

Recorded in April 2025. Steam Charts’ historical record; earlier or between-sample peaks may be missing.

02
STRONGEST MONTH IN THIS WINDOW

September 2026 · 11,783 average players

The highest monthly average among the 12 completed months displayed above.

03
LATEST COMPLETED MONTH

September 2026 averaged +205.9% versus August 2026

A comparison of sampled concurrency. It does not measure individual players gained or lost, or establish a cause.

Latest updates & announcements

From this game’s Steam announcement feed.

All announcements

Feed checked Oct 6, 2026, 07:11 PM UTC. Only Steam’s publisher/community announcement feed is used; broader gaming news is excluded.

OUR OWN RECORDS. EVERY DAY.

Daily population archive

Stored internally · averages, highs, lows and sampling coverage

2026-09-1127,447 max daily average2026-10-06

16 observed days. Muted bars have fewer than 18 sampled UTC hours. Empty slots mark missing days. These are averages of collected samples, not time-weighted estimates.

Daily records & coverage
Date (UTC)AverageLowHighSamplesHours covered
2026-10-0614,5878,23724,8693620/24
2026-10-0517,0179,42130,1464324/24
2026-10-0424,56714,09734,2834324/24
2026-10-0320,455029,4244424/24
2026-10-0215,8908,50123,1894324/24
2026-10-0115,9418,51424,8114324/24
2026-09-3016,6789,03926,3014324/24
2026-09-2917,329028,9434424/24
2026-09-2819,89110,79933,4144324/24
2026-09-2727,44716,62838,6913118/24
2026-09-26No observations — gap
2026-09-25No observations — gap
2026-09-24No observations — gap
2026-09-23No observations — gap
2026-09-22No observations — gap
2026-09-21No observations — gap
2026-09-20No observations — gap
2026-09-1921,19219,01522,42442/24 · partial
2026-09-18No observations — gap
2026-09-17No observations — gap
2026-09-1620,33318,85521,64042/24 · partial
2026-09-15No observations — gap
2026-09-143,5271,8255,5974323/24
2026-09-134,8082,9686,8034524/24
2026-09-124,0122,4175,5314524/24
2026-09-113,6573,1543,987148/24 · partial

Daily aggregates are retained long term. Detailed raw samples are kept for 30 days. Download daily archive CSV.

The latest pulse

Observed Steam concurrency · past 24 hours

Export CSV
24,869Steam players · observed samples
Oct 5, 2026, 07:25 PM UTC: 21,155 playersOct 5, 2026, 07:55 PM UTC: 21,406 playersOct 5, 2026, 08:30 PM UTC: 20,953 playersOct 5, 2026, 09:00 PM UTC: 20,685 playersOct 5, 2026, 09:35 PM UTC: 20,216 playersOct 5, 2026, 10:10 PM UTC: 19,821 playersOct 5, 2026, 10:45 PM UTC: 20,158 playersOct 5, 2026, 11:20 PM UTC: 21,059 playersOct 5, 2026, 11:50 PM UTC: 22,467 playersOct 6, 2026, 12:25 AM UTC: 23,241 playersOct 6, 2026, 12:55 AM UTC: 24,321 playersOct 6, 2026, 01:30 AM UTC: 24,869 playersOct 6, 2026, 01:46 AM UTC: 24,749 playersOct 6, 2026, 02:05 AM UTC: 24,404 playersOct 6, 2026, 02:35 AM UTC: 23,462 playersOct 6, 2026, 03:10 AM UTC: 21,311 playersOct 6, 2026, 03:45 AM UTC: 19,119 playersOct 6, 2026, 04:15 AM UTC: 17,421 playersOct 6, 2026, 04:50 AM UTC: 14,608 playersOct 6, 2026, 05:25 AM UTC: 13,123 playersOct 6, 2026, 06:00 AM UTC: 11,147 playersOct 6, 2026, 06:35 AM UTC: 10,112 playersOct 6, 2026, 07:10 AM UTC: 9,523 playersOct 6, 2026, 07:45 AM UTC: 8,692 playersOct 6, 2026, 08:20 AM UTC: 8,329 playersOct 6, 2026, 08:50 AM UTC: 8,237 playersOct 6, 2026, 09:25 AM UTC: 8,323 playersOct 6, 2026, 10:00 AM UTC: 8,455 playersOct 6, 2026, 10:35 AM UTC: 8,613 playersOct 6, 2026, 11:10 AM UTC: 8,606 playersOct 6, 2026, 11:40 AM UTC: 8,805 playersOct 6, 2026, 12:15 PM UTC: 9,289 playersOct 6, 2026, 12:50 PM UTC: 9,787 playersOct 6, 2026, 01:20 PM UTC: 10,265 playersOct 6, 2026, 01:55 PM UTC: 11,153 playersOct 6, 2026, 02:30 PM UTC: 12,224 playersOct 6, 2026, 03:05 PM UTC: 13,006 playersOct 6, 2026, 03:40 PM UTC: 13,388 playersOct 6, 2026, 04:15 PM UTC: 14,034 playersOct 6, 2026, 04:45 PM UTC: 14,813 playersOct 6, 2026, 05:20 PM UTC: 15,668 playersOct 6, 2026, 05:55 PM UTC: 16,735 playersOct 6, 2026, 06:25 PM UTC: 17,575 playersOct 6, 2026, 06:55 PM UTC: 18,725 playersOct 6, 2026, 07:11 PM UTC: 18,991 players
Oct 5, 2026, 07:25 PM UTCOct 6, 2026, 07:11 PM UTC

Last 24 hours: 45 Steam samples, high 24,869, now 18,991. Times in UTC. Tracking since Sep 11, 2026, 04:52 PM UTC. Sampling target: every 30 minutes while the collector is running. Gaps over 45 minutes are not connected.

READ THE ROOM

Is RuneScape: Dragonwilds still active?

The latest available observation reports 18,991 players running RuneScape: Dragonwilds on Steam, recorded Oct 6, 2026, 07:11 PM UTC. Our health signal is healthy.

Steam lists this title as a multiplayer game. The app-wide count can include solo, local, idle, and online sessions; it does not establish which modes or regions are populated.

Steam only: console players and other launchers aren’t counted.

We do not infer server uptime, human-only player counts, matchmaking speed, or console population from Steam concurrency. Read the full methodology.

STEAM APP EXPLORER

Check any Steam game.

Enter a Steam App ID to fetch its current player count directly from Steam.

Find the ID in a Steam store URL: store.steampowered.com/app/730/. Counts cover Steam only.