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Multiplayer · STEAM APP 3241660

Is R.E.P.O. dead?

R.E.P.O. player count, trends & update status · Steam app 3241660

ALIVEHealthy

No, R.E.P.O. is not dead. 21,291 people were playing on Steam at Oct 6, 2026, 05:49 PM UTC, so you should find a match without much trouble.

Busy enough. Queue times still depend on your region and mode.

21,291 on Steam now22,696 24h high−21.0 Sep vs Aug

Checked Oct 6, 2026, 05:49 PM UTC · Steam API · Steam-only count

Why Steam only?

These numbers count Steam clients running R.E.P.O. right now, including solo, idle and AFK sessions. They don’t include PlayStation, Xbox, Switch, mobile, Battle.net, Epic, the EA app or other launchers, and they don’t show queue times or server status.

Direct from SteamOct 6, 2026, 05:49 PM UTC
POPULATION HEALTH & MOMENTUM

Healthy

2,500–24,999 Steam clients

16858 average players versus 21344. Source: Steam Charts monthly averages.

How this is calculated
Steam players online21,291At the recorded observation time
24h observed high22,696From 44 recorded samples
24h change+1.5%Requires a comparable sample 24h ago

R.E.P.O. is a multiplayer game from The publisher. Right now 21,291 people are running it on Steam (Oct 6, 2026, 05:49 PM UTC). In September 2026 it averaged 16,858 concurrent players, down 21.0 from August 2026, with a monthly peak of 35,170. That’s a steady, healthy crowd.

COMMON QUESTIONS

Is R.E.P.O. dead? FAQ

Is R.E.P.O. dead in 2026?

No, R.E.P.O. is not dead. 21,291 people were playing on Steam at Oct 6, 2026, 05:49 PM UTC, so you should find a match without much trouble. Our current health signal is Healthy.

How many people play R.E.P.O.?

21,291 people were playing R.E.P.O. on Steam at Oct 6, 2026, 05:49 PM UTC. The high over the last 24 hours was 22,696, and the September 2026 average was 16,858. Steam only: console players and other launchers aren’t counted.

Is R.E.P.O. dying?

Not by our numbers. Its September 2026 average (16,858) was within range of August 2026 (21,344).

Is R.E.P.O. still being updated?

No patch posts found on Steam in the last 90 days. That doesn’t prove abandonment; some studios post elsewhere. Latest publisher post: A NEW R.E.P.O. LEVEL?! (Jun 5, 2026).

Is R.E.P.O. worth playing in 2026?

If you want a crowd, you’ll find one. It also has a single-player mode, so the player count matters less if you play solo.

Steam only: console players and other launchers aren’t counted.

UPDATE CADENCE

Is R.E.P.O. still being updated?

No patch posts found on Steam in the last 90 days. That doesn’t prove abandonment; some studios post elsewhere. Latest publisher post: A NEW R.E.P.O. LEVEL?! (Jun 5, 2026).

Dates are publication dates, not verified deployment times. We use publisher patch tags and conservative headline matches; previews and test updates are excluded.

Evidence & freshness Check each source separately
  • Player countWithin refresh window
  • Monthly historyWithin refresh window
  • Publisher feedWithin refresh window
  • Store listingWithin refresh window
  • Player reviewsWithin refresh window

Freshness describes when we collected a source, not when the game was updated. Missing data is never zero. Review samples and partial daily coverage are labeled separately; a fresh source can still be incomplete.

WHAT CHANGED?

The latest movement

  • +21,291 Steam players since Oct 6, 2026, 05:20 PM UTC. A snapshot comparison, not a daily growth rate.
  • +0.00 percentage points in overall positive reviews since Oct 5, 2026, 04:25 PM UTC. 209 net change in review total; edited or removed reviews can affect this.

Population compares consecutive observations; publisher posts use a separate seven-day window. Neither establishes why the audience changed.

THE SINGLE-PLAYER PERSPECTIVE

Worth playing on your own?

Steam lists both single-player and multiplayer modes. The population signal concerns activity; this section adds the solo perspective.

Steam review totals96% positive427,368 reviews · all languages and purchase types
New reviews · last 30 days95% positive500 sampled reviews · limited coverage · Comparable monthly trend unavailable
Store availabilityListing verifiedSteam US · Store page available · Check store & system requirements

Review percentages describe recommendations, not technical reliability. Recent sentiment uses up to 500 newest reviews; a month-to-month comparison requires complete coverage and at least 20 reviews in each period. An available store listing does not prove offline access, server uptime or purchase availability in every country.

Store checked Oct 6, 2026, 04:55 PM UTC. Reviews checked Oct 6, 2026, 04:55 PM UTC. Read player reviews. See developer involvement below for patch evidence; a finished game does not need ongoing updates.

DEVELOPER INVOLVEMENT

Is anyone still updating it?

Patch evidence and publisher communication, separate from population.

Latest patch evidenceMay 25, 2026R.E.P.O. v0.4.4 · Publisher patchnotes tag
Version in that announcement0.4.4Only explicit version numbers in the latest patch headline. Not an installed build check.
Patch announcements · past 90 days0Within the retrieved Steam feed. Posts, not distinct releases.

Latest publisher post: A NEW R.E.P.O. LEVEL?! · Jun 5, 2026

Recent patch evidence & methodology

Dates are publication dates, not verified deployment times. We use publisher patch tags and conservative headline matches; previews and test updates are excluded. Untagged updates, other storefronts and changes without announcements may be missing. An older version is not carried forward when the latest patch does not name one.

Single-player perspective: A completed game can remain excellent without frequent patches or a large concurrent audience. Quiet development does not establish abandonment, broken gameplay or loss of offline access. These signals do not lower the population rating.

Source checked Oct 6, 2026, 05:49 PM UTC · 53 retrieved Steam publisher posts. Tracked games refresh daily while the collector is running; opening a report can refresh the 30-minute cache.

THE HEALTH BRIEF

Activity, momentum, and updates.

Monthly momentum-21.0%September 2026 vs August 2026
Highest recorded concurrency266,908March 2025 · Steam Charts
Latest tagged patch announcementMay 25, 2026R.E.P.O. v0.4.4

Momentum compares completed monthly averages. Patch dates are announcement dates, not independently verified deployment times.

The longer view

Average concurrent Steam players · completed calendar months

Steam Charts

Source retrieved Oct 6, 2026, 04:55 PM UTC. Steam Charts samples hourly; these are averages, not monthly unique players.

View the monthly numbers
MonthAverage playersChangeRecorded peak
September 202616,857.59-21.02%35,170
August 202621,344.19-16.70%40,259
July 202625,623.15-32.41%49,053
June 202637,907.4-21.32%75,042
May 202648,178.38+105.07%115,319
April 202623,493.88-17.01%55,540
March 202628,309.16+9.17%71,760
February 202625,930.39-31.36%54,671
January 202637,775.11+34.49%102,771
December 202528,087.17-47.08%86,423
November 202553,070.91+164.36%193,551
October 202520,075.61+8.62%118,994

Milestones that matter

Recorded evidence, with its measurement window.

01
HIGHEST RECORDED STEAM COUNT

266,908 simultaneous players

Recorded in March 2025. Steam Charts’ historical record; earlier or between-sample peaks may be missing.

02
STRONGEST MONTH IN THIS WINDOW

November 2025 · 53,071 average players

The highest monthly average among the 12 completed months displayed above.

03
LATEST COMPLETED MONTH

September 2026 averaged -21.0% versus August 2026

A comparison of sampled concurrency. It does not measure individual players gained or lost, or establish a cause.

Latest updates & announcements

From this game’s Steam announcement feed.

All announcements

Feed checked Oct 6, 2026, 05:49 PM UTC. Only Steam’s publisher/community announcement feed is used; broader gaming news is excluded.

OUR OWN RECORDS. EVERY DAY.

Daily population archive

Stored internally · averages, highs, lows and sampling coverage

2026-09-1123,581 max daily average2026-10-06

16 observed days. Muted bars have fewer than 18 sampled UTC hours. Empty slots mark missing days. These are averages of collected samples, not time-weighted estimates.

Daily records & coverage
Date (UTC)AverageLowHighSamplesHours covered
2026-10-0612,437021,3703318/24
2026-10-0514,9748,41822,7094324/24
2026-10-0420,22212,87529,6414324/24
2026-10-0320,04111,55131,0264424/24
2026-10-0215,9537,69826,3634324/24
2026-10-0113,4397,34121,6424324/24
2026-09-3013,1086,65821,2464324/24
2026-09-2912,474021,3264424/24
2026-09-2813,8996,66421,8094324/24
2026-09-2720,76413,19428,4163118/24
2026-09-26No observations — gap
2026-09-25No observations — gap
2026-09-24No observations — gap
2026-09-23No observations — gap
2026-09-22No observations — gap
2026-09-21No observations — gap
2026-09-20No observations — gap
2026-09-1918,40617,17819,27042/24 · partial
2026-09-18No observations — gap
2026-09-17No observations — gap
2026-09-1614,70613,98114,98142/24 · partial
2026-09-15No observations — gap
2026-09-1416,1837,31726,1204323/24
2026-09-1323,02416,08234,6664524/24
2026-09-1222,47413,21434,6264524/24
2026-09-1123,58115,42328,426148/24 · partial

Daily aggregates are retained long term. Detailed raw samples are kept for 30 days. Download daily archive CSV.

The latest pulse

Observed Steam concurrency · past 24 hours

Export CSV
22,696Steam players · observed samples
Oct 5, 2026, 06:20 PM UTC: 22,005 playersOct 5, 2026, 06:50 PM UTC: 22,696 playersOct 5, 2026, 07:25 PM UTC: 22,406 playersOct 5, 2026, 07:55 PM UTC: 21,588 playersOct 5, 2026, 08:30 PM UTC: 19,931 playersOct 5, 2026, 09:00 PM UTC: 17,061 playersOct 5, 2026, 09:35 PM UTC: 14,676 playersOct 5, 2026, 10:10 PM UTC: 13,147 playersOct 5, 2026, 10:45 PM UTC: 11,428 playersOct 5, 2026, 11:20 PM UTC: 10,900 playersOct 5, 2026, 11:50 PM UTC: 11,045 playersOct 6, 2026, 12:25 AM UTC: 11,409 playersOct 6, 2026, 12:55 AM UTC: 12,072 playersOct 6, 2026, 01:30 AM UTC: 12,899 playersOct 6, 2026, 01:46 AM UTC: 13,132 playersOct 6, 2026, 02:05 AM UTC: 13,518 playersOct 6, 2026, 02:35 AM UTC: 13,470 playersOct 6, 2026, 03:10 AM UTC: 13,179 playersOct 6, 2026, 03:45 AM UTC: 12,587 playersOct 6, 2026, 04:15 AM UTC: 11,046 playersOct 6, 2026, 04:50 AM UTC: 9,914 playersOct 6, 2026, 05:25 AM UTC: 8,882 playersOct 6, 2026, 06:00 AM UTC: 8,136 playersOct 6, 2026, 06:35 AM UTC: 7,770 playersOct 6, 2026, 07:10 AM UTC: 7,455 playersOct 6, 2026, 07:45 AM UTC: 7,445 playersOct 6, 2026, 08:20 AM UTC: 7,665 playersOct 6, 2026, 08:50 AM UTC: 7,787 playersOct 6, 2026, 09:25 AM UTC: 7,854 playersOct 6, 2026, 10:00 AM UTC: 7,826 playersOct 6, 2026, 10:35 AM UTC: 7,977 playersOct 6, 2026, 11:10 AM UTC: 8,795 playersOct 6, 2026, 11:40 AM UTC: 10,072 playersOct 6, 2026, 12:15 PM UTC: 12,269 playersOct 6, 2026, 12:50 PM UTC: 15,032 playersOct 6, 2026, 01:20 PM UTC: 17,903 playersOct 6, 2026, 01:55 PM UTC: 19,864 playersOct 6, 2026, 02:30 PM UTC: 21,292 playersOct 6, 2026, 03:05 PM UTC: 21,370 playersOct 6, 2026, 03:40 PM UTC: 20,561 playersOct 6, 2026, 04:15 PM UTC: 20,040 playersOct 6, 2026, 04:45 PM UTC: 19,915 playersOct 6, 2026, 05:20 PM UTC: 0 playersOct 6, 2026, 05:49 PM UTC: 21,291 players
Oct 5, 2026, 06:20 PM UTCOct 6, 2026, 05:49 PM UTC

Last 24 hours: 44 Steam samples, high 22,696, now 21,291. Times in UTC. Tracking since Sep 11, 2026, 04:52 PM UTC. Sampling target: every 30 minutes while the collector is running. Gaps over 45 minutes are not connected.

READ THE ROOM

Is R.E.P.O. still active?

The latest available observation reports 21,291 players running R.E.P.O. on Steam, recorded Oct 6, 2026, 05:49 PM UTC. Our health signal is healthy.

Steam lists this title as a multiplayer game. The app-wide count can include solo, local, idle, and online sessions; it does not establish which modes or regions are populated.

Steam only: console players and other launchers aren’t counted.

We do not infer server uptime, human-only player counts, matchmaking speed, or console population from Steam concurrency. Read the full methodology.

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