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Multiplayer · STEAM APP 3065940

Is Gallipoli dead?

Gallipoli player count, trends & update status · Steam app 3065940

SurvivingCooling off · -65.0%Compare game
COOLING OFFSurviving · Cooling off

Not dead yet, but Gallipoli is shrinking: Steam averages fell 65.0 (September 2026 vs August 2026) to 574. 376 were on at Oct 6, 2026, 11:40 PM UTC.

A drop is not a death certificate. We don’t predict shutdowns.

376 on Steam now693 24h high−65.0 Sep vs Aug

Checked Oct 6, 2026, 11:40 PM UTC · Steam API · Steam-only count

Why Steam only?

These numbers count Steam clients running Gallipoli right now, including solo, idle and AFK sessions. They don’t include PlayStation, Xbox, Switch, mobile, Battle.net, Epic, the EA app or other launchers, and they don’t show queue times or server status.

Direct from SteamOct 6, 2026, 11:40 PM UTC
POPULATION HEALTH & MOMENTUM

Surviving

Fewer than 2,500 Steam clients

Cooling off · -65.0% · September 2026 vs August 2026
A lower comparison-period average is not a shutdown or a prediction that the game is dying.

574 average players versus 1641. Source: Steam Charts monthly averages.

How this is calculated
Steam players online376At the recorded observation time
24h observed high693From 47 recorded samples
24h change-7.2%Requires a comparable sample 24h ago

Gallipoli is a multiplayer game from The publisher. Right now 376 people are running it on Steam (Oct 6, 2026, 11:40 PM UTC). In September 2026 it averaged 574 concurrent players, down 65.0 from August 2026, with a monthly peak of 1,841. That’s a cool-down, not a collapse. Big launches always settle.

COMMON QUESTIONS

Is Gallipoli dead? FAQ

Is Gallipoli dead in 2026?

Not dead yet, but Gallipoli is shrinking: Steam averages fell 65.0 (September 2026 vs August 2026) to 574. 376 were on at Oct 6, 2026, 11:40 PM UTC. Our current health signal is Surviving, with a cooling-off tag.

How many people play Gallipoli?

376 people were playing Gallipoli on Steam at Oct 6, 2026, 11:40 PM UTC. The high over the last 24 hours was 693, and the September 2026 average was 574. Steam only: console players and other launchers aren’t counted.

Is Gallipoli dying?

Its Steam average fell 65.0 from August 2026 to September 2026. That’s a cool-down, and we don’t treat it as a death sentence. 376 were still playing at Oct 6, 2026, 11:40 PM UTC.

Is Gallipoli still being updated?

Yes, occasionally. Latest patch post: Gallipoli - Hotfix 1.1.1 (Sep 10, 2026).

Is Gallipoli worth playing in 2026?

If you want a crowd, play at the busy hours. It also has a single-player mode, so the player count matters less if you play solo.

Steam only: console players and other launchers aren’t counted.

UPDATE CADENCE

Is Gallipoli still being updated?

Yes, occasionally. Latest patch post: Gallipoli - Hotfix 1.1.1 (Sep 10, 2026).

Dates are publication dates, not verified deployment times. We use publisher patch tags and conservative headline matches; previews and test updates are excluded.

Evidence & freshness Check each source separately
  • Player countWithin refresh window
  • Monthly historyWithin refresh window
  • Publisher feedWithin refresh window
  • Store listingWithin refresh window
  • Player reviewsWithin refresh window

Freshness describes when we collected a source, not when the game was updated. Missing data is never zero. Review samples and partial daily coverage are labeled separately; a fresh source can still be incomplete.

WHAT CHANGED?

The latest movement

  • -25 Steam players since Oct 6, 2026, 11:20 PM UTC (-6.2%). A snapshot comparison, not a daily growth rate.
  • -0.06 percentage points in overall positive reviews since Oct 5, 2026, 01:20 PM UTC. 19 net change in review total; edited or removed reviews can affect this.
  • PUBLISHER POST · PAST 7 DAYSGallipoli - The Ali Al Muntar Expansion is OUT NOW! · Oct 1, 2026, 01:09 PM UTC

Population compares consecutive observations; publisher posts use a separate seven-day window. Neither establishes why the audience changed.

THE SINGLE-PLAYER PERSPECTIVE

Worth playing on your own?

Steam lists both single-player and multiplayer modes. The population signal concerns activity; this section adds the solo perspective.

Steam review totals78% positive4,506 reviews · all languages and purchase types
New reviews · last 30 days77% positive500 sampled reviews · limited coverage · Comparable monthly trend unavailable
Store availabilityListing verifiedSteam US · Store page available · Check store & system requirements

Review percentages describe recommendations, not technical reliability. Recent sentiment uses up to 500 newest reviews; a month-to-month comparison requires complete coverage and at least 20 reviews in each period. An available store listing does not prove offline access, server uptime or purchase availability in every country.

Store checked Oct 6, 2026, 01:50 PM UTC. Reviews checked Oct 6, 2026, 01:50 PM UTC. Read player reviews. See developer involvement below for patch evidence; a finished game does not need ongoing updates.

DEVELOPER INVOLVEMENT

Is anyone still updating it?

Patch evidence and publisher communication, separate from population.

Latest patch evidenceSep 10, 2026Gallipoli - Hotfix 1.1.1 · Publisher patchnotes tag
Version in that announcementNot statedOnly explicit version numbers in the latest patch headline. Not an installed build check.
Patch announcements · past 90 days2Within the retrieved Steam feed. Posts, not distinct releases.

Latest publisher post: Gallipoli - The Ali Al Muntar Expansion is OUT NOW! · Oct 1, 2026

Recent patch evidence & methodology

Dates are publication dates, not verified deployment times. We use publisher patch tags and conservative headline matches; previews and test updates are excluded. Untagged updates, other storefronts and changes without announcements may be missing. An older version is not carried forward when the latest patch does not name one.

Single-player perspective: A completed game can remain excellent without frequent patches or a large concurrent audience. Quiet development does not establish abandonment, broken gameplay or loss of offline access. These signals do not lower the population rating.

Source checked Oct 6, 2026, 11:40 PM UTC · 34 retrieved Steam publisher posts. Tracked games refresh daily while the collector is running; opening a report can refresh the 30-minute cache.

THE HEALTH BRIEF

Activity, momentum, and updates.

Monthly momentum-65.0%September 2026 vs August 2026
Highest recorded concurrency3,370August 2026 · Steam Charts
Latest tagged patch announcementSep 10, 2026Gallipoli - Hotfix 1.1.1

Momentum compares completed monthly averages. Patch dates are announcement dates, not independently verified deployment times.

The longer view

Average concurrent Steam players · completed calendar months

Steam Charts

Source retrieved Oct 6, 2026, 10:08 PM UTC. Steam Charts samples hourly; these are averages, not monthly unique players.

View the monthly numbers
MonthAverage playersChangeRecorded peak
September 2026573.9-65.03%1,841
August 20261,641.25—3,370

Milestones that matter

Recorded evidence, with its measurement window.

01
HIGHEST RECORDED STEAM COUNT

3,370 simultaneous players

Recorded in August 2026. Steam Charts’ historical record; earlier or between-sample peaks may be missing.

02
STRONGEST MONTH IN THIS WINDOW

August 2026 · 1,641 average players

The highest monthly average among the 2 completed months displayed above.

03
LATEST COMPLETED MONTH

September 2026 averaged -65.0% versus August 2026

A comparison of sampled concurrency. It does not measure individual players gained or lost, or establish a cause.

Latest updates & announcements

From this game’s Steam announcement feed.

All announcements

Feed checked Oct 6, 2026, 11:40 PM UTC. Only Steam’s publisher/community announcement feed is used; broader gaming news is excluded.

OUR OWN RECORDS. EVERY DAY.

Daily population archive

Stored internally · averages, highs, lows and sampling coverage

2026-09-11774 max daily average2026-10-06

16 observed days. Muted bars have fewer than 18 sampled UTC hours. Empty slots mark missing days. These are averages of collected samples, not time-weighted estimates.

Daily records & coverage
Date (UTC)AverageLowHighSamplesHours covered
2026-10-064222546934624/24
2026-10-054563137174324/24
2026-10-046084079084324/24
2026-10-0358808354424/24
2026-10-025753288544324/24
2026-10-014781421,0114324/24
2026-09-302821694564324/24
2026-09-2928505044424/24
2026-09-283201915274324/24
2026-09-274632526463118/24
2026-09-26No observations — gap
2026-09-25No observations — gap
2026-09-24No observations — gap
2026-09-23No observations — gap
2026-09-22No observations — gap
2026-09-21No observations — gap
2026-09-20No observations — gap
2026-09-1941235843942/24 · partial
2026-09-18No observations — gap
2026-09-17No observations — gap
2026-09-1637734839242/24 · partial
2026-09-15No observations — gap
2026-09-144772558194323/24
2026-09-136754551,0384524/24
2026-09-126694059904524/24
2026-09-11774598924148/24 · partial

Daily aggregates are retained long term. Detailed raw samples are kept for 30 days. Download daily archive CSV.

The latest pulse

Observed Steam concurrency · past 24 hours

Export CSV
693Steam players · observed samples
Oct 5, 2026, 11:50 PM UTC: 405 playersOct 6, 2026, 12:25 AM UTC: 396 playersOct 6, 2026, 12:55 AM UTC: 412 playersOct 6, 2026, 01:30 AM UTC: 428 playersOct 6, 2026, 01:48 AM UTC: 427 playersOct 6, 2026, 02:05 AM UTC: 409 playersOct 6, 2026, 02:35 AM UTC: 418 playersOct 6, 2026, 03:10 AM UTC: 389 playersOct 6, 2026, 03:45 AM UTC: 320 playersOct 6, 2026, 04:15 AM UTC: 297 playersOct 6, 2026, 04:50 AM UTC: 278 playersOct 6, 2026, 05:25 AM UTC: 285 playersOct 6, 2026, 06:00 AM UTC: 304 playersOct 6, 2026, 06:35 AM UTC: 260 playersOct 6, 2026, 07:10 AM UTC: 254 playersOct 6, 2026, 07:45 AM UTC: 262 playersOct 6, 2026, 08:20 AM UTC: 288 playersOct 6, 2026, 08:50 AM UTC: 338 playersOct 6, 2026, 09:25 AM UTC: 321 playersOct 6, 2026, 10:00 AM UTC: 317 playersOct 6, 2026, 10:35 AM UTC: 351 playersOct 6, 2026, 11:10 AM UTC: 379 playersOct 6, 2026, 11:40 AM UTC: 362 playersOct 6, 2026, 12:15 PM UTC: 350 playersOct 6, 2026, 12:50 PM UTC: 360 playersOct 6, 2026, 01:20 PM UTC: 373 playersOct 6, 2026, 01:55 PM UTC: 364 playersOct 6, 2026, 02:30 PM UTC: 424 playersOct 6, 2026, 03:05 PM UTC: 450 playersOct 6, 2026, 03:40 PM UTC: 481 playersOct 6, 2026, 04:15 PM UTC: 531 playersOct 6, 2026, 04:45 PM UTC: 504 playersOct 6, 2026, 05:20 PM UTC: 526 playersOct 6, 2026, 05:55 PM UTC: 618 playersOct 6, 2026, 06:25 PM UTC: 613 playersOct 6, 2026, 06:51 PM UTC: 637 playersOct 6, 2026, 06:55 PM UTC: 637 playersOct 6, 2026, 07:30 PM UTC: 686 playersOct 6, 2026, 08:00 PM UTC: 693 playersOct 6, 2026, 08:35 PM UTC: 610 playersOct 6, 2026, 09:05 PM UTC: 543 playersOct 6, 2026, 09:40 PM UTC: 477 playersOct 6, 2026, 10:08 PM UTC: 430 playersOct 6, 2026, 10:10 PM UTC: 430 playersOct 6, 2026, 10:45 PM UTC: 407 playersOct 6, 2026, 11:20 PM UTC: 401 playersOct 6, 2026, 11:40 PM UTC: 376 players
Oct 5, 2026, 11:50 PM UTCOct 6, 2026, 11:40 PM UTC

Last 24 hours: 47 Steam samples, high 693, now 376. Times in UTC. Tracking since Sep 11, 2026, 04:52 PM UTC. Sampling target: every 30 minutes while the collector is running. Gaps over 45 minutes are not connected.

READ THE ROOM

Is Gallipoli still active?

The latest available observation reports 376 players running Gallipoli on Steam, recorded Oct 6, 2026, 11:40 PM UTC. Our health signal is surviving.

Steam lists this title as a multiplayer game. The app-wide count can include solo, local, idle, and online sessions; it does not establish which modes or regions are populated.

Steam only: console players and other launchers aren’t counted.

We do not infer server uptime, human-only player counts, matchmaking speed, or console population from Steam concurrency. Read the full methodology.

STEAM APP EXPLORER

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