SIGNAL FEEDAll signals
Multiplayer · STEAM APP 3712080

Is Funnel Runners dead?

Funnel Runners player count, trends & update status · Steam app 3712080

SurvivingCooling off · -60.3%Compare game
COOLING OFFSurviving · Cooling off

Not dead yet, but Funnel Runners is shrinking: Steam averages fell 60.3 (September 2026 vs August 2026) to 321. 593 were on at Oct 8, 2026, 01:55 AM UTC.

A drop is not a death certificate. We don’t predict shutdowns.

593 on Steam now661 24h high−60.3 Sep vs Aug

Checked Oct 8, 2026, 01:55 AM UTC · Steam API · Steam-only count

Why Steam only?

These numbers count Steam clients running Funnel Runners right now, including solo, idle and AFK sessions. They don’t include PlayStation, Xbox, Switch, mobile, Battle.net, Epic, the EA app or other launchers, and they don’t show queue times or server status.

Direct from SteamOct 8, 2026, 01:55 AM UTC
POPULATION HEALTH & MOMENTUM

Surviving

Fewer than 2,500 Steam clients

Cooling off · -60.3% · September 2026 vs August 2026
A lower comparison-period average is not a shutdown or a prediction that the game is dying.

321 average players versus 810. Source: Steam Charts monthly averages.

How this is calculated
Steam players online593At the recorded observation time
24h observed high661From 45 recorded samples
24h change-10.3%Requires a comparable sample 24h ago

Funnel Runners is a multiplayer game from The publisher. Right now 593 people are running it on Steam (Oct 8, 2026, 01:55 AM UTC). In September 2026 it averaged 321 concurrent players, down 60.3 from August 2026, with a monthly peak of 1,225. That’s a cool-down, not a collapse. Big launches always settle.

COMMON QUESTIONS

Is Funnel Runners dead? FAQ

Is Funnel Runners dead in 2026?

Not dead yet, but Funnel Runners is shrinking: Steam averages fell 60.3 (September 2026 vs August 2026) to 321. 593 were on at Oct 8, 2026, 01:55 AM UTC. Our current health signal is Surviving, with a cooling-off tag.

How many people play Funnel Runners?

593 people were playing Funnel Runners on Steam at Oct 8, 2026, 01:55 AM UTC. The high over the last 24 hours was 661, and the September 2026 average was 321. Steam only: console players and other launchers aren’t counted.

Is Funnel Runners dying?

Its Steam average fell 60.3 from August 2026 to September 2026. That’s a cool-down, and we don’t treat it as a death sentence. 593 were still playing at Oct 8, 2026, 01:55 AM UTC.

Is Funnel Runners still being updated?

Yes, regularly. 7 patch posts in the last 90 days; latest: HOTFIX #0.13.1 (Oct 1, 2026).

Is Funnel Runners worth playing in 2026?

If you want a crowd, play at the busy hours. It also has a single-player mode, so the player count matters less if you play solo.

Steam only: console players and other launchers aren’t counted.

UPDATE CADENCE

Is Funnel Runners still being updated?

Yes, regularly. 7 patch posts in the last 90 days; latest: HOTFIX #0.13.1 (Oct 1, 2026).

Dates are publication dates, not verified deployment times. We use publisher patch tags and conservative headline matches; previews and test updates are excluded.

Evidence & freshness Check each source separately
  • Player countWithin refresh window
  • Monthly historyWithin refresh window
  • Publisher feedWithin refresh window
  • Store listingWithin refresh window
  • Player reviewsWithin refresh window

Freshness describes when we collected a source, not when the game was updated. Missing data is never zero. Review samples and partial daily coverage are labeled separately; a fresh source can still be incomplete.

WHAT CHANGED?

The latest movement

  • +28 Steam players since Oct 8, 2026, 01:20 AM UTC (+5.0%). A snapshot comparison, not a daily growth rate.
  • +0.06 percentage points in overall positive reviews since Oct 6, 2026, 05:10 PM UTC. 13 net change in review total; edited or removed reviews can affect this.
  • PATCH · PAST 7 DAYSHOTFIX #0.13.1 · Oct 1, 2026, 07:58 PM UTC

Population compares consecutive observations; publisher posts use a separate seven-day window. Neither establishes why the audience changed.

THE SINGLE-PLAYER PERSPECTIVE

Worth playing on your own?

Steam lists both single-player and multiplayer modes. The population signal concerns activity; this section adds the solo perspective.

Steam review totals83% positive3,717 reviews · all languages and purchase types
New reviews · last 30 days81% positive323 reviews · Comparable monthly trend unavailable
Store availabilityListing verifiedSteam US · Store page available · Check store & system requirements

Review percentages describe recommendations, not technical reliability. Recent sentiment uses up to 500 newest reviews; a month-to-month comparison requires complete coverage and at least 20 reviews in each period. An available store listing does not prove offline access, server uptime or purchase availability in every country.

Store checked Oct 7, 2026, 05:40 PM UTC. Reviews checked Oct 7, 2026, 05:40 PM UTC. Read player reviews. See developer involvement below for patch evidence; a finished game does not need ongoing updates.

DEVELOPER INVOLVEMENT

Is anyone still updating it?

Patch evidence and publisher communication, separate from population.

Latest patch evidenceOct 1, 2026HOTFIX #0.13.1 · Publisher patchnotes tag
Version in that announcementNot statedOnly explicit version numbers in the latest patch headline. Not an installed build check.
Patch announcements · past 90 days20Within the retrieved Steam feed. Posts, not distinct releases.

Latest publisher post: HOTFIX #0.13.1 · Oct 1, 2026

Recent patch evidence & methodology

Dates are publication dates, not verified deployment times. We use publisher patch tags and conservative headline matches; previews and test updates are excluded. Untagged updates, other storefronts and changes without announcements may be missing. An older version is not carried forward when the latest patch does not name one.

Single-player perspective: A completed game can remain excellent without frequent patches or a large concurrent audience. Quiet development does not establish abandonment, broken gameplay or loss of offline access. These signals do not lower the population rating.

Source checked Oct 8, 2026, 01:55 AM UTC · 43 retrieved Steam publisher posts. Tracked games refresh daily while the collector is running; opening a report can refresh the 30-minute cache.

THE HEALTH BRIEF

Activity, momentum, and updates.

Monthly momentum-60.3%September 2026 vs August 2026
Highest recorded concurrency6,598July 2026 · Steam Charts
Latest tagged patch announcementOct 1, 2026HOTFIX #0.13.1

Momentum compares completed monthly averages. Patch dates are announcement dates, not independently verified deployment times.

The longer view

Average concurrent Steam players · completed calendar months

Steam Charts

Source retrieved Oct 8, 2026, 12:35 AM UTC. Steam Charts samples hourly; these are averages, not monthly unique players.

View the monthly numbers
MonthAverage playersChangeRecorded peak
September 2026321.26-60.32%1,225
August 2026809.55-60.80%3,630
July 20262,065.07—6,598

Milestones that matter

Recorded evidence, with its measurement window.

01
HIGHEST RECORDED STEAM COUNT

6,598 simultaneous players

Recorded in July 2026. Steam Charts’ historical record; earlier or between-sample peaks may be missing.

02
STRONGEST MONTH IN THIS WINDOW

July 2026 · 2,065 average players

The highest monthly average among the 3 completed months displayed above.

03
LATEST COMPLETED MONTH

September 2026 averaged -60.3% versus August 2026

A comparison of sampled concurrency. It does not measure individual players gained or lost, or establish a cause.

Latest updates & announcements

From this game’s Steam announcement feed.

All announcements

Feed checked Oct 8, 2026, 01:55 AM UTC. Only Steam’s publisher/community announcement feed is used; broader gaming news is excluded.

OUR OWN RECORDS. EVERY DAY.

Daily population archive

Stored internally · averages, highs, lows and sampling coverage

2026-09-11562 max daily average2026-10-08

18 observed days. Muted bars have fewer than 18 sampled UTC hours. Empty slots mark missing days. These are averages of collected samples, not time-weighted estimates.

Daily records & coverage
Date (UTC)AverageLowHighSamplesHours covered
2026-10-0853347059352/24 · partial
2026-10-072801016694424/24
2026-10-06294946744624/24
2026-10-05335919824324/24
2026-10-045211509954324/24
2026-10-034681411,0044424/24
2026-10-02290635994324/24
2026-10-01200424674324/24
2026-09-30190464434324/24
2026-09-2918704844424/24
2026-09-28219546484324/24
2026-09-272711055033118/24
2026-09-26No observations — gap
2026-09-25No observations — gap
2026-09-24No observations — gap
2026-09-23No observations — gap
2026-09-22No observations — gap
2026-09-21No observations — gap
2026-09-20No observations — gap
2026-09-1952739760342/24 · partial
2026-09-18No observations — gap
2026-09-17No observations — gap
2026-09-1656248961742/24 · partial
2026-09-15No observations — gap
2026-09-14303628734323/24
2026-09-134891289274524/24
2026-09-124621421,0174524/24
2026-09-11377224555148/24 · partial

Daily aggregates are retained long term. Detailed raw samples are kept for 30 days. Download daily archive CSV.

The latest pulse

Observed Steam concurrency · past 24 hours

Export CSV
661Steam players · observed samples
Oct 7, 2026, 02:00 AM UTC: 661 playersOct 7, 2026, 02:35 AM UTC: 576 playersOct 7, 2026, 03:10 AM UTC: 490 playersOct 7, 2026, 03:45 AM UTC: 442 playersOct 7, 2026, 04:20 AM UTC: 381 playersOct 7, 2026, 04:55 AM UTC: 320 playersOct 7, 2026, 05:25 AM UTC: 263 playersOct 7, 2026, 06:00 AM UTC: 234 playersOct 7, 2026, 06:35 AM UTC: 190 playersOct 7, 2026, 07:05 AM UTC: 159 playersOct 7, 2026, 07:40 AM UTC: 145 playersOct 7, 2026, 08:10 AM UTC: 119 playersOct 7, 2026, 08:40 AM UTC: 109 playersOct 7, 2026, 09:15 AM UTC: 101 playersOct 7, 2026, 09:50 AM UTC: 111 playersOct 7, 2026, 10:25 AM UTC: 106 playersOct 7, 2026, 11:00 AM UTC: 107 playersOct 7, 2026, 11:30 AM UTC: 106 playersOct 7, 2026, 12:05 PM UTC: 117 playersOct 7, 2026, 12:40 PM UTC: 142 playersOct 7, 2026, 01:15 PM UTC: 138 playersOct 7, 2026, 01:45 PM UTC: 147 playersOct 7, 2026, 02:15 PM UTC: 182 playersOct 7, 2026, 02:50 PM UTC: 192 playersOct 7, 2026, 03:25 PM UTC: 192 playersOct 7, 2026, 04:00 PM UTC: 178 playersOct 7, 2026, 04:35 PM UTC: 202 playersOct 7, 2026, 05:10 PM UTC: 195 playersOct 7, 2026, 05:45 PM UTC: 213 playersOct 7, 2026, 06:20 PM UTC: 283 playersOct 7, 2026, 06:55 PM UTC: 326 playersOct 7, 2026, 07:25 PM UTC: 366 playersOct 7, 2026, 08:00 PM UTC: 372 playersOct 7, 2026, 08:35 PM UTC: 376 playersOct 7, 2026, 09:05 PM UTC: 315 playersOct 7, 2026, 09:40 PM UTC: 282 playersOct 7, 2026, 10:10 PM UTC: 262 playersOct 7, 2026, 10:45 PM UTC: 303 playersOct 7, 2026, 11:15 PM UTC: 338 playersOct 7, 2026, 11:45 PM UTC: 360 playersOct 8, 2026, 12:20 AM UTC: 470 playersOct 8, 2026, 12:35 AM UTC: 507 playersOct 8, 2026, 12:50 AM UTC: 530 playersOct 8, 2026, 01:20 AM UTC: 565 playersOct 8, 2026, 01:55 AM UTC: 593 players
Oct 7, 2026, 02:00 AM UTCOct 8, 2026, 01:55 AM UTC

Last 24 hours: 45 Steam samples, high 661, now 593. Times in UTC. Tracking since Sep 11, 2026, 04:52 PM UTC. Sampling target: every 30 minutes while the collector is running. Gaps over 45 minutes are not connected.

READ THE ROOM

Is Funnel Runners still active?

The latest available observation reports 593 players running Funnel Runners on Steam, recorded Oct 8, 2026, 01:55 AM UTC. Our health signal is surviving.

Steam lists this title as a multiplayer game. The app-wide count can include solo, local, idle, and online sessions; it does not establish which modes or regions are populated.

Steam only: console players and other launchers aren’t counted.

We do not infer server uptime, human-only player counts, matchmaking speed, or console population from Steam concurrency. Read the full methodology.

STEAM APP EXPLORER

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