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Multiplayer · STEAM APP 2622380

Is ELDEN RING NIGHTREIGN dead?

ELDEN RING NIGHTREIGN player count, trends & update status · Steam app 2622380

ALIVEHealthy

No, ELDEN RING NIGHTREIGN is not dead. 12,381 people were playing on Steam at Oct 6, 2026, 05:49 PM UTC, so you should find a match without much trouble.

Busy enough. Queue times still depend on your region and mode.

12,381 on Steam now26,945 24h high−9.0 Sep vs Aug

Checked Oct 6, 2026, 05:49 PM UTC · Steam API · Steam-only count

Why Steam only?

These numbers count Steam clients running ELDEN RING NIGHTREIGN right now, including solo, idle and AFK sessions. They don’t include PlayStation, Xbox, Switch, mobile, Battle.net, Epic, the EA app or other launchers, and they don’t show queue times or server status.

Direct from SteamOct 6, 2026, 05:49 PM UTC
POPULATION HEALTH & MOMENTUM

Healthy

2,500–24,999 Steam clients

14684 average players versus 16131. Source: Steam Charts monthly averages.

How this is calculated
Steam players online12,381At the recorded observation time
24h observed high26,945From 44 recorded samples
24h change-2.6%Requires a comparable sample 24h ago

ELDEN RING NIGHTREIGN is a multiplayer game from The publisher. Right now 12,381 people are running it on Steam (Oct 6, 2026, 05:49 PM UTC). In September 2026 it averaged 14,684 concurrent players, down 9.0 from August 2026, with a monthly peak of 33,807. That’s a steady, healthy crowd.

COMMON QUESTIONS

Is ELDEN RING NIGHTREIGN dead? FAQ

Is ELDEN RING NIGHTREIGN dead in 2026?

No, ELDEN RING NIGHTREIGN is not dead. 12,381 people were playing on Steam at Oct 6, 2026, 05:49 PM UTC, so you should find a match without much trouble. Our current health signal is Healthy.

How many people play ELDEN RING NIGHTREIGN?

12,381 people were playing ELDEN RING NIGHTREIGN on Steam at Oct 6, 2026, 05:49 PM UTC. The high over the last 24 hours was 26,945, and the September 2026 average was 14,684. Steam only: console players and other launchers aren’t counted.

Is ELDEN RING NIGHTREIGN dying?

Not by our numbers. Its September 2026 average (14,684) was within range of August 2026 (16,131).

Is ELDEN RING NIGHTREIGN still being updated?

No patch posts found on Steam in the last 90 days. That doesn’t prove abandonment; some studios post elsewhere. Latest publisher post: ELDEN RING NIGHTREIGN – THE LIMITED-EDITION VINYL COLLECTION (Apr 1, 2026).

Is ELDEN RING NIGHTREIGN worth playing in 2026?

If you want a crowd, you’ll find one. It also has a single-player mode, so the player count matters less if you play solo.

Steam only: console players and other launchers aren’t counted.

UPDATE CADENCE

Is ELDEN RING NIGHTREIGN still being updated?

No patch posts found on Steam in the last 90 days. That doesn’t prove abandonment; some studios post elsewhere. Latest publisher post: ELDEN RING NIGHTREIGN – THE LIMITED-EDITION VINYL COLLECTION (Apr 1, 2026).

Dates are publication dates, not verified deployment times. We use publisher patch tags and conservative headline matches; previews and test updates are excluded.

Evidence & freshness Check each source separately
  • Player countWithin refresh window
  • Monthly historyWithin refresh window
  • Publisher feedWithin refresh window
  • Store listingWithin refresh window
  • Player reviewsWithin refresh window

Freshness describes when we collected a source, not when the game was updated. Missing data is never zero. Review samples and partial daily coverage are labeled separately; a fresh source can still be incomplete.

WHAT CHANGED?

The latest movement

  • -1,108 Steam players since Oct 6, 2026, 05:20 PM UTC (-8.2%). A snapshot comparison, not a daily growth rate.
  • -0.00 percentage points in overall positive reviews since Oct 5, 2026, 11:40 AM UTC. 51 net change in review total; edited or removed reviews can affect this.

Population compares consecutive observations; publisher posts use a separate seven-day window. Neither establishes why the audience changed.

THE SINGLE-PLAYER PERSPECTIVE

Worth playing on your own?

Steam lists both single-player and multiplayer modes. The population signal concerns activity; this section adds the solo perspective.

Steam review totals82% positive192,013 reviews · all languages and purchase types
New reviews · last 30 days79% positive500 sampled reviews · limited coverage · Comparable monthly trend unavailable
Store availabilityListing verifiedSteam US · Store page available · Check store & system requirements

Review percentages describe recommendations, not technical reliability. Recent sentiment uses up to 500 newest reviews; a month-to-month comparison requires complete coverage and at least 20 reviews in each period. An available store listing does not prove offline access, server uptime or purchase availability in every country.

Store checked Oct 6, 2026, 12:05 PM UTC. Reviews checked Oct 6, 2026, 12:05 PM UTC. Read player reviews. See developer involvement below for patch evidence; a finished game does not need ongoing updates.

DEVELOPER INVOLVEMENT

Is anyone still updating it?

Patch evidence and publisher communication, separate from population.

Latest patch evidenceJan 16, 2026ELDEN RING NIGHTREIGN – PATCH NOTES VERSION 1.03.2 · Publisher patchnotes tag
Version in that announcement1.03.2Only explicit version numbers in the latest patch headline. Not an installed build check.
Patch announcements · past 90 days0Within the retrieved Steam feed. Posts, not distinct releases.

Latest publisher post: ELDEN RING NIGHTREIGN – THE LIMITED-EDITION VINYL COLLECTION · Apr 1, 2026

Recent patch evidence & methodology

Dates are publication dates, not verified deployment times. We use publisher patch tags and conservative headline matches; previews and test updates are excluded. Untagged updates, other storefronts and changes without announcements may be missing. An older version is not carried forward when the latest patch does not name one.

Single-player perspective: A completed game can remain excellent without frequent patches or a large concurrent audience. Quiet development does not establish abandonment, broken gameplay or loss of offline access. These signals do not lower the population rating.

Source checked Oct 6, 2026, 05:49 PM UTC · 64 retrieved Steam publisher posts. Tracked games refresh daily while the collector is running; opening a report can refresh the 30-minute cache.

THE HEALTH BRIEF

Activity, momentum, and updates.

Monthly momentum-9.0%September 2026 vs August 2026
Highest recorded concurrency240,640June 2025 · Steam Charts
Latest tagged patch announcementJan 16, 2026ELDEN RING NIGHTREIGN – PATCH NOTES VERSION 1.03.2

Momentum compares completed monthly averages. Patch dates are announcement dates, not independently verified deployment times.

The longer view

Average concurrent Steam players · completed calendar months

Steam Charts

Source retrieved Oct 6, 2026, 12:05 PM UTC. Steam Charts samples hourly; these are averages, not monthly unique players.

View the monthly numbers
MonthAverage playersChangeRecorded peak
September 202614,684.11-8.97%33,807
August 202616,130.61-9.16%34,386
July 202617,756.9-2.73%40,755
June 202618,254.88-5.33%41,695
May 202619,282.02+0.69%43,207
April 202619,149.25-8.55%46,063
March 202620,939.03-22.34%50,309
February 202626,963.48-34.21%64,612
January 202640,983.06-12.36%90,483
December 202546,765.01+162.02%133,355
November 202517,848.05-11.81%41,168
October 202520,237.24-36.98%49,245

Milestones that matter

Recorded evidence, with its measurement window.

01
HIGHEST RECORDED STEAM COUNT

240,640 simultaneous players

Recorded in June 2025. Steam Charts’ historical record; earlier or between-sample peaks may be missing.

02
STRONGEST MONTH IN THIS WINDOW

December 2025 · 46,765 average players

The highest monthly average among the 12 completed months displayed above.

03
LATEST COMPLETED MONTH

September 2026 averaged -9.0% versus August 2026

A comparison of sampled concurrency. It does not measure individual players gained or lost, or establish a cause.

Latest updates & announcements

From this game’s Steam announcement feed.

All announcements

Feed checked Oct 6, 2026, 05:49 PM UTC. Only Steam’s publisher/community announcement feed is used; broader gaming news is excluded.

OUR OWN RECORDS. EVERY DAY.

Daily population archive

Stored internally · averages, highs, lows and sampling coverage

2026-09-1118,016 max daily average2026-10-06

16 observed days. Muted bars have fewer than 18 sampled UTC hours. Empty slots mark missing days. These are averages of collected samples, not time-weighted estimates.

Daily records & coverage
Date (UTC)AverageLowHighSamplesHours covered
2026-10-0614,4346,95626,9453318/24
2026-10-0513,3796,40925,9144324/24
2026-10-0415,9647,65528,3754324/24
2026-10-0316,2578,19729,1674424/24
2026-10-0214,1766,94727,9174324/24
2026-10-0113,4096,66427,0634324/24
2026-09-3012,7576,48327,2354324/24
2026-09-2911,837027,6514424/24
2026-09-2812,6666,62527,6634324/24
2026-09-2717,6877,92930,0093118/24
2026-09-26No observations — gap
2026-09-25No observations — gap
2026-09-24No observations — gap
2026-09-23No observations — gap
2026-09-22No observations — gap
2026-09-21No observations — gap
2026-09-20No observations — gap
2026-09-1916,36815,44318,03542/24 · partial
2026-09-18No observations — gap
2026-09-17No observations — gap
2026-09-169,8539,69310,05242/24 · partial
2026-09-15No observations — gap
2026-09-1413,1747,11229,4214323/24
2026-09-1317,6118,47731,9794524/24
2026-09-1218,0169,53733,0224524/24
2026-09-1112,3409,22020,024148/24 · partial

Daily aggregates are retained long term. Detailed raw samples are kept for 30 days. Download daily archive CSV.

The latest pulse

Observed Steam concurrency · past 24 hours

Export CSV
26,945Steam players · observed samples
Oct 5, 2026, 06:20 PM UTC: 11,505 playersOct 5, 2026, 06:50 PM UTC: 10,790 playersOct 5, 2026, 07:25 PM UTC: 10,043 playersOct 5, 2026, 07:55 PM UTC: 9,372 playersOct 5, 2026, 08:30 PM UTC: 8,626 playersOct 5, 2026, 09:00 PM UTC: 8,178 playersOct 5, 2026, 09:35 PM UTC: 7,619 playersOct 5, 2026, 10:10 PM UTC: 6,791 playersOct 5, 2026, 10:45 PM UTC: 6,554 playersOct 5, 2026, 11:20 PM UTC: 6,409 playersOct 5, 2026, 11:50 PM UTC: 6,623 playersOct 6, 2026, 12:25 AM UTC: 6,956 playersOct 6, 2026, 12:55 AM UTC: 7,487 playersOct 6, 2026, 01:30 AM UTC: 8,126 playersOct 6, 2026, 01:46 AM UTC: 8,456 playersOct 6, 2026, 02:05 AM UTC: 8,821 playersOct 6, 2026, 02:35 AM UTC: 9,496 playersOct 6, 2026, 03:10 AM UTC: 10,173 playersOct 6, 2026, 03:45 AM UTC: 10,066 playersOct 6, 2026, 04:15 AM UTC: 9,815 playersOct 6, 2026, 04:50 AM UTC: 10,144 playersOct 6, 2026, 05:25 AM UTC: 11,253 playersOct 6, 2026, 06:00 AM UTC: 12,035 playersOct 6, 2026, 06:35 AM UTC: 12,998 playersOct 6, 2026, 07:10 AM UTC: 13,586 playersOct 6, 2026, 07:45 AM UTC: 14,213 playersOct 6, 2026, 08:20 AM UTC: 14,566 playersOct 6, 2026, 08:50 AM UTC: 14,371 playersOct 6, 2026, 09:25 AM UTC: 13,840 playersOct 6, 2026, 10:00 AM UTC: 12,818 playersOct 6, 2026, 10:35 AM UTC: 12,692 playersOct 6, 2026, 11:10 AM UTC: 13,927 playersOct 6, 2026, 11:40 AM UTC: 16,227 playersOct 6, 2026, 12:15 PM UTC: 18,852 playersOct 6, 2026, 12:50 PM UTC: 23,273 playersOct 6, 2026, 01:20 PM UTC: 25,297 playersOct 6, 2026, 01:55 PM UTC: 26,945 playersOct 6, 2026, 02:30 PM UTC: 26,642 playersOct 6, 2026, 03:05 PM UTC: 23,614 playersOct 6, 2026, 03:40 PM UTC: 21,275 playersOct 6, 2026, 04:15 PM UTC: 17,194 playersOct 6, 2026, 04:45 PM UTC: 15,296 playersOct 6, 2026, 05:20 PM UTC: 13,489 playersOct 6, 2026, 05:49 PM UTC: 12,381 players
Oct 5, 2026, 06:20 PM UTCOct 6, 2026, 05:49 PM UTC

Last 24 hours: 44 Steam samples, high 26,945, now 12,381. Times in UTC. Tracking since Sep 11, 2026, 04:52 PM UTC. Sampling target: every 30 minutes while the collector is running. Gaps over 45 minutes are not connected.

READ THE ROOM

Is ELDEN RING NIGHTREIGN still active?

The latest available observation reports 12,381 players running ELDEN RING NIGHTREIGN on Steam, recorded Oct 6, 2026, 05:49 PM UTC. Our health signal is healthy.

Steam lists this title as a multiplayer game. The app-wide count can include solo, local, idle, and online sessions; it does not establish which modes or regions are populated.

Steam only: console players and other launchers aren’t counted.

We do not infer server uptime, human-only player counts, matchmaking speed, or console population from Steam concurrency. Read the full methodology.

STEAM APP EXPLORER

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Find the ID in a Steam store URL: store.steampowered.com/app/730/. Counts cover Steam only.